200 GiB of data were processed over the last 4 weeks, in pre-, main- and post-processing, a stressful time for the computer and me, it worked day and night and generated a total of 112,969 tiles. Many, many buildings (almost a billion in total) were added from Microsoft Building Footprints (MSBF) AFTER matching with OSM, about one third OSM, two thirds MSBF:
buildings from OSM
buildings from MSBF
Layer 4-scenery – containing the buildings – has increased dramatically:
We are part of the X-Plane developers workspace and thanks to the access, all of the packages (X-EUROPE, X-AMERICA, X-AFRICA, X-ASIA, X-AUSTRALIA-OCEANIA, X-ANTARCTICA) are already adapted for XP12 and actually in the final generation, including the new vegetation and with (besides the current OSM data) much more (exactly 788,235,841) Microsoft global building footprints to complete the landscapes all over the world.
Here’s an overview what’s coming next to illustrate the versions you’ll soon be able to download and fly:
200 gigabytes of data are processed to create over 116,000 tiles. The versions for XP11 and XP12 are almost identical, for XP12 there will be some changes to use the new vegetation, so a new vegetation library is required. The overlap of adjacent packages will be optimised to ensure an impressive flight without gaps between continents. X-A packages will then have the latest developments from X-EUROPE. All new versions for XP11 and XP12 and the new vegetation library will be released at the start of the public beta of XP12 (when it is not on my holiday😊).