X-EUROPE 5.3
X-EUROPE was updated to v5.3, available as full download or update file from 5.2/5.2.1 to 5.3. Main features are in layer 4-scenery: I’ve corrected the preprocessing which lead in v5.2 to missing height tags and thus smaller objects and buildings and new: complex buildings (building:part in OSM) are now generated.
This version will be the blueprint for next upcoming scenery packages, starting X-AFRICA and then X-AMERICA
X-EUROPE Seasons
The download was updated to 5.3, which covers new VFR objects in layer 1-vfr.
X-EUROPE Network Mods
There is a modification for the network available to change vegetation and tunnel objects along highways. In the default network (this is roads_EU.net from XP11) highways may have trees along highways:
![](https://simheaven.com/wp/wp-content/uploads/example3_default-1024x410.jpg)
Using the mod you can change the vegetation to bushes:
![](https://simheaven.com/wp/wp-content/uploads/example3_notunnelbushes-1024x410.jpg)
Or eliminiate the vegetation along highways, which is my prefered option:
![](https://simheaven.com/wp/wp-content/uploads/example3_notunnelnotrees-1024x410.jpg)
The second mod, sometimes at tile borders you may see tunnels where in reality no tunnel is:
![](https://simheaven.com/wp/wp-content/uploads/example4_default-1024x412.jpg)
Using the mod you can eliminate the tunnel objects:
![](https://simheaven.com/wp/wp-content/uploads/example4_notunnelbushes-1024x421.jpg)
In the download of Network mods, the mods are set by default to no vegetation and no tunnels. If you use this mod, please send me a feedback, as I would like to include these mods into X-EUROPE.